![]() ![]() Players can also perform special moves if they are falling behind in races. Players can equip special attributes to their Gear, such as improved cornering or the ability to break through barriers, which can be changed by switching the riding stance. As before, characters are divided into Speed, Flight, and Power classes, each of which can access specific shortcuts. There are several power-ups and weapons which each require specific motion actions to activate, such as a missile which is thrown like a football or a boost that is activated by shaking a soda can. By collecting enough rings, players can increase their level during each race, which enhances their attributes. The player alternatively has the ability to ride bikes, controlled by steering motions. Actions include bending their body to steer, performing kicking motions to increase speed, and jumping to perform tricks which earn more boost. The game is controlled by using the player's body to navigate their chosen character through the course. Sonic Free Riders is a hoverboard racing game featuring characters from the Sonic the Hedgehog franchise. It is also the first game in the series to be released following a major recasting of the series' voice actors in 2010, except Mike Pollock.įree Riders received generally unfavorable reviews from critics though praise was given for the game's graphics, music, multiplayer, story, and amount of content, heavy criticism was given for the game's motion controls, which many found unresponsive and inaccurate.Īn example of gameplay in Sonic Free Riders The game's story centers on the series' main antagonist Doctor Eggman announcing a second World Grand Prix, secretly planning to gather data from the riders to program into his robots. It is a direct sequel to Sonic Riders: Zero Gravity. Sonic Free Riders is the seventh racing game in the Sonic the Hedgehog series, and the third entry in the Sonic Riders trilogy. The game requires the use of Microsoft's Kinect peripheral and was a Kinect launch title in November 2010. Overall a solid experience and the game can be played through all the way with no major issues.Sonic Free Riders is a motion controlled racing video game developed by Sonic Team and published by Sega exclusively for the Xbox 360. Mostly fine, runs at 60fps with slow downs in certain areas of various tracks, particularly when destroying some obstacles with strength characters. Cutscenes like the intro are still broken.ģx Native(1080p) scaled EFB copy=on, runs great in 55-60 FPS Buttery smooth 60FPS average with Vulkan backend, 3x Native res, 8x SSAA AA, 16x AF, and the 4K texture pack listed above. There are a couple of hiccups here and there but I assume that's only because it's loading, and even then it only takes a split second before gameplay resumes. Perfect: Even when running with the 4K texture pack, Riders is smooth and super responsive. Unplayable: 60FPS in some parts but slows to ~15 at times during race Okay: 60FPS but no videos during cut scenes. This title has been tested on the environments listed below: However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. The graph below charts the compatibility with Sonic Riders since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.Ĭompatibility can be assumed to align with the indicated revisions. No configuration changes are known to affect compatibility for this title. There are 3 versions of this texture pack to choose from: Seems to not work properly on a few stages (Egg Factory and Sand Ruins). To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes.ġ6:9 Widescreen by Muzzarino with HUD elements moved. The following Gecko codes work as a replacement, causing fewer issues. The built-in Widescreen Hack causes clipping issues. Models load almost instantly with "Speed Up Disc Transfer Rate" enabled. This was fixed in a later revision.Īfter selecting your character and gear during the Character Select Screen, the game will load the model for that respective character-gear combination. The issue reoccured in 5.0-13170 with the game crashing while in race after running for about 10 to 15 minutes, and could be corrected with "Speed Up Disc Transfer Rate" enabled. An inaccurate fix was made in 4.0-4222 and was reverted in 4.0-5531. ![]() To correct this, enable "Speed Up Disc Transfer Rate" in the game properties. The game may crash after the third level in the Hero Story. They typically will only display a white or black screen while the audio for the clip plays normally. Since a TMEM emulation issue introduced in 5.0-4703 videos are broken regardless of settings. ![]()
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